
Drizzt found a high perch against the wall and watched the miners long after his levitation spell had expired. When at last their wheelbarrows were overfilled, the deep gnomes formed a column and started away. Drizzt realized that his prudent course at that time would be to let them get far away, then slip back to his home.
But, against the simple logic that guided his survival, Drizzt found that he could not so easily let the sound of the voices get away. He picked his way down the high wall and fell into pace behind the svirfneblin caravan, wondering where it would lead.
For many days Drizzt followed the deep gnomes. He resisted the temptation to summon Guenhwyvar, knowing that the panther could use the extended rest and himself satisfied in the company, however distant, of the deep gnomes’ chatter. Every instinct warned the hunter against continuing in his actions, but for the first time in a very long time, Drizzt overruled the instincts of his more primal self.
He needed to hear the gnomish voices more than he needed the simple necessities of survival.
The corridors became more worked, less natural, around him, and Drizzt knew that he was approaching the svirfneblin homeland. Again the potential dangers loomed up before him, and again he dismissed them as secondary. He quickened his pace and put the mining caravan in sight, suspecting that the svirfnebli would have some cunning traps set about.
The deep gnomes measured their steps at this point, taking care to avoid certain areas. Drizzt carefully mimicked their movements and nodded knowingly as he noticed a loose stone here and a low trip-wire there. Then Drizzt ducked back behind an outcropping as new voices joined the sound of the miners.
