Dinin came to the magically wrought fence that connected the keep within the city’s west wall with the two small stalagmite towers of House Do’Urden, and which formed the courtyard to the compound. The fence was adamantite, the hardest metal in all the world, and adorning it were a hundred weapon-wielding spider carvings, each ensorcelled with deadly glyphs and wards. The mighty gate of House Do’Urden was the envy of many a drow house, but so soon after viewing the spectacular houses in the mushroom grove, Dinin could only find disappointment when looking upon his own abode. The compound was plain and somewhat bare, as was the section of wall, with the notable exception of the mithril and adamantite balcony running along the second level by the arched doorway reserved for the nobility of the family. Each baluster of that balcony sported a thousand carvings, all of which blended into a single piece of art.

House Do’Urden, unlike the great majority of the houses of Menzoberranzan, did not stand free within groves of stalactites and stalagmites. The bulk of the structure was within a cave, and while this setup was indisputably defensible, Dinin found himself wishing that his family could show a bit more grandeur.

An excited soldier rushed to open the gate for the returning secondboy. Dinin swept past him without so much as a word of greeting and moved across the courtyard, conscious of the hundred and more curious glances that fell upon him. The soldiers and slaves knew that Dinin’s mission this night had something to do with the anticipated battle.

No stairway led to the silvery balcony of House Do’Urden’s second level. This, too, was a precautionary measure designed to segregate the leaders of the house from the rabble and the slaves. Drow nobles needed no stairs; another manifestation of their innate magical abilities allowed them the power of levitation. With hardly a conscious thought to the act, Dinin drifted easily through the air and dropped onto the balcony.



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