
“How do we stand?” he asked the handler who was kneading his aching muscles.
“Four-four. All you need is a touch to win!”
“That’s all he needs too,” Brion grunted, opening his eyes to look at the wiry length of the man at the other end of the long mat. No one who had reached the finals in the Twenties could possibly be a weak opponent, but this one, Irolg, was the pick of the lot. A red-haired mountain of a man, with an apparently inexhaustible store of energy. That was really all that counted now. There could be little art in this last and final round of fencing. Just thrust and parry, and victory to the stronger.
Brion closed his eyes again and knew the moment he had been hoping to avoid had arrived.
Every man who entered the Twenties had his own training tricks. Brion had a few individual ones that had helped him so far. He was a moderately strong chess player, but he had moved to quick victory in the chess rounds by playing incredibly unorthodox games. This was no accident, but the result of years of work. He had a standing order with off-planet agents for archaic chess books, the older the better. He had memorized thousands of these ancient games and openings. This was allowed. Anything was allowed that didn’t involve drugs or machines. Self-hypnosis was an accepted tool.
It had taken Brion over two years to find a way to tap the sources of hysterical strength. Common as the phenomenon seemed to be in the textbooks, it proved impossible to duplicate. There appeared to be an immediate association with the death-trauma, as if the two were inextricably linked into one. Berserkers and juramentados continue to fight and kill though carved by scores of mortal wounds. Men with bullets in the heart or brain fight on, though already clinically dead.
