
"Where are they?" Shay kept asking, but the stone walls didn't answer. "This is so missing. How do people live here?"
"I think they carry handphones all the time," Fausto said. "We should have requed one."
The problem was that in Valentino Mansion you couldn't just call people by asking — the rooms were old and dumb, so it was like being outside. Tally placed one palm against the wall as they walked, liking how cool the ancient stones felt. For a moment, they reminded her of things out in the wild, rough and silent and unchanging. She wasn't really dying to find the other Crims; they'd all be looking at her and wondering how to vote.
They wandered the crowded hallways, peeking into rooms full of old-timey astronauts and explorers. Tally counted five Cleopatras and two Lillian Russells. There were even a few Rudolph Valentinos; it turned out the mansion was named after a natural pretty from back in the Rusty days.
Other cliques had organized theme costumes — teams of Jocks carrying hockey sticks and wobbly on hoverskates, Twisters as sick puppies wearing big cone-shaped plastic collars. And of course the Swarm was everywhere, all jabbering to one another on their interface rings. Swarmers had skintennas surged into them so they could call one another from anywhere, even inside Valentino Mansion's dumb walls. The other cliques always made fun of the Swarm, who were afraid to go anywhere except in giant groups. They were all dressed as houseflies with big bug eyes, which at least was sense-making.
No other Crims appeared among the tumult of costumes, and Tally began to wonder if they'd all ditched the party rather than vote for her. Paranoid thoughts began to plague her, and she kept catching glimpses of someone lurking in the shadows, half-hidden by the crowds, but always there. Every time she turned around, though, the gray silk costume slipped out of sight.
