"At the embassy?"

"No. In a Cashling city named Zoonau. The embassy sent us footage."

Cohen turned a dial on the arm of his chair. The bridge’s main vidscreen changed from an unremarkable starscape to a picture of what must be Zoonau. It looked like a typical Cashling city — enclosed in a giant glass dome and devoted to one of the five "Worthy Themes" that fascinated the ancient city-builders: water, mirrors, shadow, illusion, and knots.

Zoonau was dedicated to knots. The buildings were made of dull gray concrete, bland and unpainted, which might have produced a drab panorama; but every skyscraper body turned in twists and bends, even full loops and elaborate braids, made possible by carefully placed antigrav fields, which prevented unbalanced weight distributions from causing structural collapse. No street ran straight — they all intertwined, circling, crossing, passing over or under each other. It was a profusely contorted labyrinth: like living in a mandala.

Fortunately, Cashling cities had computerized voice-guides built into every streetlamp, able to direct passersby toward any desired destination. And if you didn’t like the roundabout nature of the streets, you could always get above the problem. Every twenty paces, knotted ropes rose from the ground, strung all the way to the dome. Cross-cords connected from rope to rope, along with the occasional solid rope bridge and macrame walkways that offered far more direct routes than the streets below. At one time, Cashlings must have been as nimble and strong as orangutans if they found such traverses practical.

But no longer. Even if Cashlings were physically able to clamber through rope jungles, they couldn’t be bothered. In the footage of Zoonau displayed on the vidscreen, every single Cashling was down on the ground… and not doing much of anything.

Cashlings were roughly humanoid, with two legs, two arms, and one head; but they had almost no torso, so their gawky legs reached nearly to their armpits.



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