
At that moment, they crested the hill and the fortress came suddenly into sight. Nestled in a broad valley just to the east of the trade route, it was a sturdy and defensible holdfast of solid granite. A tall, thick curtain wall enclosed an austere castle and a bailey big enough to house perhaps a score of other buildings. This holdfast, once a wizard’s keep, was now a wayside inn held and operated by a clan of gnomes.
The massive portcullis rose with a whirring of gears-a sure sign of a gnomish devise, noted Danilo. Most of the holdfast’s inhabitants were simple folk mostly occupied with the maintenance of the castle, and in recent years a few gnomes from the island of Lantan had settled at the Friendly Arm, bringing with them the worship of Gond the Wonderbringer and a corresponding fondness for mechanical devices that were often entertaining and occasionally useful.
At that moment the chain raising the portcullis slipped, and the pointed iron bars plunged downward. One of the men approaching the gate shrieked and lunged from his horse. He hit the dirt and rolled aside just as the portcullis came to an abrupt stop, mere inches from its highest point. This brought much laughter and many rough jests from the other members of the caravan, but Danilo noticed that they all rode through the gate with more alacrity than usual.
Inside the fortress wall, chaos reigned. The holdfast was home to perhaps three- or four-score gnomes, hill loving folk small enough to walk comfortably under the belly of Danilo’s tall horse. Most of the gnomes seemed to be out and about, busily loading goods into the ware- houses, tending horses in a long, low stable, directing the wagons into covered sheds, or bustling in and out of the many small buildings, clustered around several narrow alleys, that filled the Friendly Arm’s grass-covered bailey.
