
After the initial shock, mankind reacted with a determination and a unity that no earlier age could have shown. Such a disaster, it was realized, might not occur again for a thousand years—but it might occur tomorrow. And the next time, the consequences could be even worse.
Very well; there would be no next time.
A hundred years earlier a much poorer world, with far feebler resources, had squandered its wealth attempting to destroy weapons launched, suicidally, by mankind against itself. The effort had never been successful, but the skills acquired then had not been forgotten. Now they could be used for a far nobler purpose, and on an infinitely vaster stage. No meteorite large enough to cause catastrophe would ever again be allowed to breach the defences of Earth.
So began Project SPACEGUARD. Fifty years later—and in a way that none of its designers could ever have anticipated—it justified its existence.
2. Intruder
By the year 2130, the Mars-based radars were discovering new asteroids at the rate of a dozen a day. The SPACEGUARD computers automatically calculated their orbits, and stored away the information in their enormous memories, so that every few months any interested astronomer could have a look at the accumulated statistics. These were now quite impressive.
It had taken more than a hundred and twenty years to collect the first thousand asteroids, since the discovery of Ceres, largest of these tiny worlds, on the very first day of the nineteenth century.
