Stony Man One could afford to place his fate and the fate of the entire Stony Program in the wizard's sensitive hands. Gadgets Schwarz had first proved his skill when he bugged a VC command bunker to gain intelligence from a Bolan-Zitka sniper-team operation. Ever since, this rare individual, crafty and nerveless, had been an eager recruit to the blitzing warrior's Death Squad, later to the fight against international terrorism as technical consultant to John Phoenix's Stony Man Farm, and as full-time member of the group's tactical squad, Able Team, secret heroes of three recent missions of unusually blazing intensity.

The legitimate business of DonCo was technology; it followed that its security system was of the latest state-of-the-art design. Although only a handful of people were authorized to know it, DonCo had recently been at the forefront of ongoing sensitive applications studies of the U.S.

Navy's newest sea-toground missile guidance systems. Every step had been taken to guard against just the sort of covert infiltration that Bolan and Gadgets were now carrying through.

The security facility at DonCo was proprietary, as Gadgets had explained to his boss during the preprobe briefing, and it employed a systems approach. This meant simply that security was on-site, tied in to a basement guardroom, and that the entire plant had been designed with counter-subversion in mind. The glass-and-steel-frame design embodied fixed windows, wired with alarms that signaled breakage, accidental or otherwise; ventilation came from a failsafed rooftop air exchanger. Every legitimate access was limited to the front door; fire doors on the other three sides opened only from the inside, and sounded an alarm even then. That much they knew before the probe began. Since, they had also encountered the close-circuit television system monitoring the grounds, the deceptively simple lock on the front door that served as decoy to a break-to-activate electric alarm, and the ultrasonic-wave-propagating equipment that crisscrossed the company's lobby with invisible soundwave tripwires.



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