“This is his beta-level simulation,” Sylveste said. It was important to clear that up before the conversation proceeded any further; alphas and betas were fundamentally different things and Stoner etiquette was very punctilious indeed about distinguishing between the two. Sylveste would have been guilty of an extreme social gaffe had he allowed Janequin to think that this was the long-lost alpha-level recording.

“I was consulting with him… with it,” Sylveste said.

Calvin pulled a face.

“About what?” Janequin said. He was an old man—the oldest person on Resurgam, in fact—and with each passing year his appearance seemed to approach fractionally closer to some simian ideal. His white hair, moustache and beard framed a small pink face in the manner of some rare marmoset. On Yellowstone, there had been no more talented expert in genetics outside of the Mixmasters, and there were some who rated Janequin a good deal cleverer than any in that sect, for all that his genius was of the undemonstrative sort, accumulating not in any flash of brilliance, but through years and years of quietly excellent work. He was well into his fourth century now, and layer upon layer of longevity treatment was beginning to crumble visibly. Sylveste supposed that before very long Janequin would be the first person on Resurgam to die of old age. The thought filled him with sadness. Though there was much upon which Janequin and he disagreed, they had always seen eye to eye on all the important things.

“He’s found something,” Cal said.

Janequin’s eyes brightened, years lifting off him in the joy of scientific discovery. “Really?”

“Yes, I…” Then something else odd happened. The room was gone now. The three of them were standing on a balcony, high above what Sylveste instantly recognised as Chasm City. Calvin’s doing again. The escritoire had followed them like an obedient dog. If Cal could access its private-level functions, Sylveste thought, he could also do this kind of trick, running one of the escritoire’s standard environments. It was a good simulation, too: down to the slap of wind against Sylveste’s cheek and the city’s almost intangible smell, never easy to define but always obvious by its absence in more cheaply done environments.



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