
“The philosophy of respect and friendship, is it not?” asked the old wizard.
“And of revenge,” Tunevec replied grimly.
Down on the tower's middle floor, alone in a small, private room, Le'lorinel pulled off the mask and slumped to sit on the bed, stewing in frustration and hatred for Drizzt Do'Urden.
“How many years will it take?” the elf asked, and finished with a small laugh, while fiddling with an onyx ring. “Centuries? It does not matter!”
Le'lorinel pulled off the ring and held it up before glittering eyes. It had taken two years of hard work to earn this item from Mahskevic. It was a magical ring, designed to hold enchantments. This one held four, the four spells Le'lorinel believed it would take to kill Drizzt Do'Urden.
Of course, Le'lorinel knew that to use these spells in the manner planned would likely result in the deaths of both combatants.
It did not matter.
As long as Drizzt Do'Urden died, Le'lorinel could enter the netherworld contented.
Part 1 HINTS OF DARKNESS
It is good to be home. It is good to hear the wind of Icewind Dale, to feel its invigorating bite, like some reminder that I am alive.
That seems such a self-evident thing—that I, that we, are alive—and yet, too often, I fear, we easily forget the importance of that simple fact. It is so easy to forget that you are truly alive, or at least, to appreciate that you are truly alive, that every sunrise is yours to view and every sunset is yours to enjoy.
And all those hours in between, and all those hours after dusk, are yours to make of what you will.
It is easy to miss the possibility that every person who crosses your path can become an event and a memory, good or bad, to fill in the hours with experience instead of tedium, to break the monotony of the passing moments. Those wasted moments, those hours of sameness, of routine, are the enemy, I say, are little stretches of death within the moments of life.
