
Shadow of the Warmaster
Jo Clayton
I.
1. Two hours before zeropoint-the meeting of Swardheld Quale and Adelaar aici Arash (from which events will be dated, backward and forward as circumstances warrant).
Prin Daruze/Telffer.
Sometime round midmorning on the third day of the second week in the spring month Calftime, Nuba Treviglio, Freetrader and free soul, set her ship down on the stretch of metacrete Telffer laughingly calls its star port, discharged one passenger and droned into town on the ship’s flit to see what the world had to offer her.
Adelaar aici Arash watched her leave. To the ground, Treviglio said, what you do after that is your business and by god, she meant it. Adelaar bent over her case and thumbed on the a/g-lift, straightened and looked for some means of transport.
Metacrete, flat, filthy, chalk white, seemed like there were kilometers of it on every side, reaching out to touch the mountains in the west, the blue glitter of the sea in the east, and the long dark line in front of her, the city that serviced this desolation. A brisk wind blew from the distant seashore, dragging with it pungent sea smells (seawrack, dead fish, iodine and brine); it lifted off the ’crete a heavy white grit that it drove hisssssing against half a dozen shuttles and a massive barge, against a battered wreck being stripped for parts, against two tenth-hand stingships snugged close like link-twins, against some ancient flickits gray and vaguely insectile, against Adelaar’s boots in a soft continual patter, against her tan twill trousers, the close-fitting tan twill jacket, against her face, forcing tears from her half-closed eyes. She flattened her shoulders, tugged on the case’s tether and started walking, moving with an easy contained stride toward the city ahead. Except for the diminishing dot that was Treviglio on the flit, nothing but the wind and the grit moved in all that shimmery white glare.
