A shudder ran right through me. That swindler Gozmo—when he gave me the Commission there wasn’t a word about the duke having one of these brutes in the house.


Garrinches live far away in the south, in the Steppes of Ungava, almost on the borders of the hot Sultanate. The creatures are magnificent watchdogs, especially useful against lads like me. Getting hold of a live garrinch cub is incredibly difficult, almost impossible, because the price is simply sky-high. They say the king’s treasure house is guarded by two of the beasts.


What a garrinch resembles most of all is a huge rat, the size of a well-fattened calf, covered with snake’s scales instead of fur, with a magnificent set of teeth that can saw straight through a knight in armor, and two white gimlets for eyes. Killing one is extremely difficult—unless, of course, you happen to be a magician.


The creature snorted and stared alertly, probing the shadow where I had thought it best to hide. There was nothing I could do but pray to Sagot to protect his humble servant. I was drenched in cold sweat. After thinking for about a minute, it began growling again. It sensed a trick, but it couldn’t understand where I could have gone, so it was trying to flush me out.


Eventually the beast abandoned its thoughts of an easy supper and set off at a slow, pigeon-toed waddle toward the open door leading into the servants’ wing. I realized that one reason the door was usually locked was so that the brute that was let out to guard the second floor wouldn’t eat anyone. But I had nonchalantly left the door wide open. What fun and games there would be in the morning when someone discovered a couple of servants were missing!


I caught my breath and took my finger off the trigger of the crossbow. The danger had passed. But I had to be on the alert; the creature could come back at any time.



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