
Only when the loneliness becomes unbearable do adolescents root themselves, or try to root themselves. It may or may not be in the community of their childhood, and it may or may not be their childhood identity and connections that they resume upon entering adulthood. And, in fact, many fail at adulthood and constantly reach backward for the freedom and passion of adolescence. But those who achieve it are the ones who create civilization.
Most science fiction dealt with adolescent heroes, yes--but only because most fiction deals with adolescents. This is not to say that fiction about adolescents is necessarily adolescent fiction, either in the sense of being for an adolescent audience or in the sense of being undeveloped or immature fiction. Still, most storytellers invent their fables about the lives of footloose heroes--or heroes who become footloose for the sake of the story. Who but the adolescent is free to have the adventures that most of us are looking for when we turn to storytellers to satisfy our hunger?
And yet to me, at least, the most important stories are the ones that teach us how to be civilized: the stories about children and adults, about responsibility and dependency. Not being an adult myself, I had concentrated for many years on the child's point of view, but with Speaker for the Dead I was old enough, and perhaps (finally) civilized enough, to create the small community of the family from an adult perspective--not necessarily the parent's viewpoint, but rather the viewpoint of an adult who felt responsibility toward the family. That adult would be Ender, I knew; and the children would be formed into a family that was suffering, as a whole and individually. Thus I came to regard Speaker for the Dead as a perfect opportunity to show something only rarely seen in this genre of stories about the strange and wonderful: I could show the miracle of a family in transformation.
