
I forced the thought from my mind, It was almost our turn for entry. I led my team away from the ship in a long circle, allowing maneuvering room for the members to rearrange the formation from a tetrahedron to a single file. Ready now, we turned our line toward the ship, setting a bearing for the open pickup port.
The port was closed. As we watched, the transport broke orbit and began to move away, gaining speed as it went.
CHAPTER THREE
One of the most difficult phases in planning a military campaign is deciding an "Anticipated Casualty Rate." Interstellar combat has made this phase even more crucial. You estimate the number of warriors required to complete the mission after casualties. You then calculate your transportation and supply needs based on that number. If you underestimate your casualties, you run the risk of losing the battle. Overestimate and you are in danger of losing your entire force if your supplies or fuel run out while you're still in space.
The High Command had arrived at a solution to this problem: They calculated the number of anticipated casualties and then stuck to it. They might suffer more casualties than planned, but never less. They planned for returning a specific number of troops to the colony ship, and when that number was on board the transport, they simply shut the doors. Anyone still outside was then considered a casualty.
Apparently this is what had happened to us.
As this was our first confrontation with the Insects, the High Command had had no data on which to base their casualty estimates, so they had estimated high. This ensured the mission would be completed. This also meant we were shut out.
This did not mean simply diverting to another transport. If there had been extra space available in another ship, we would have been directed to it. We hadn't. There was no more space. As far as the High Command was concerned, we were now officially dead.
