
No. Richard Lopez never gave less than one hundred percent. Never. It was what made him great.
They were all great, in their individual ways-the Lopezes with their holograms and overall Game design, the Whitmans with their choreography of Virtual mimes and Non-Player Characters.
Four Game Masters. And Tony made five. A junior member he might be, but, by God, a member.
Tony's fingers tapped again. A window zoomed on the shoreline, framing schools of bathers. All those Dream Park employees tended to cluster, leaving lots of empty space. The roof was too big for them, dauntingly large.
The water was green, covered with lily pads and shoals of moss. Pure artifice, it looked as if half a thousand years of neglect had allowed a real swamp to take over Meacham's toy bayou. But that was Game reality. In truth there hadn't been water in the rooftop lake since the Quake of '95, when the tilt of the roof changed and the lake emptied into the desert.
There had been several levels to the roof, even before the Quake. Now it sagged to the west, and the whole western edge had collapsed. Twelve thousand gallons a minute flowed from the swimming pool through a safety grid and over the edge, plummeting two hundred feet to a fountain below. What was the rate of evaporation? It boggled his mind-only the power of the Cowles fusion distillery in Long Beach could have furnished sufficient cheap water to make the lake viable.
Tony zoomed in on the roof party: some of the celebrants were almost at the edge, near the vine-camouflaged barricades. Narrow focus: he watched them enjoy the view. Meacham's architects had never planned that waterfall, either!
"Barsoom Project" was the designation for the projected terraforming of Mars.
