CORPORAL S. J. WATERS: Scout/Thief

LIEUTENANT MADONNA PHILLIPS: Warrior

LAWRENCE BLACK ELK: Cleric, Magic User

GENERAL HARRY EVIL POULE: Warrior/Scout

CHAIM COHEN: Cleric


General Dynamics:

NIGEL BISHOP: Loremaster, Magic User

HOLLY FROST: Warrior, Thief

TREVOR STONE: Magic User

TAMASAN: Cleric

ILSA RADICHEV: Warrior

MIKHAIL RADICHEV: Warrior


Glossary:

THE BARSOOM PROJECT: the ongoing attempt to transform Mars into a habitat suitable for human life. Named after the Martian locale in novels by Edgar Rice Burroughs.

CHARACTER: a role played by a Gamer, in broad categories such as Magic User, Scout, Engineer, Cleric, and Warrior. Characters are often continued from one Game to the next. During Games, Gamers accumulate points, talismans, and treasures, which strengthen their characters. Gamers can also "split" accumulated points to create a character with abilities in two different areas: for instance, a Scout/Warrior.

COWLES INDUSTRIES: Dream Park's parent corporation. Driving force behind the Barsoom Project.

GAME MASTER: one of those responsible for designing and guiding Dream Park "Gaming" scenarios.

LOREMASTER: one of those who plays within a scenario, recruiting and guiding a team of Gamers.

MIMIC: Meacham Incorporated Mojave Industrial Community.

NPC (NON-PLAYER CHARACTER): an actor who performs within a Dream Park scenario. Often, but not always, in opposition to Gamers.

PALO MAYOMBE: Congolese variant of voodoo. Generally thought to be violent and death-oriented.

SANTARIA: a Latin American variant of voodoo.

SCANNET: MIMIC's security system.

VOODOO: a belief system, or system of magic, incorporating African and European cosmologies.



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