
That sense of loss changed, however, when he heard about the cardplayer-Mamoulian, they called him-who, it was said, never lost a game, and who came and went in this deceitful city like a creature who was not, perhaps, even real.
But then, after Mamoulian, everything changed.
2
So much was rumor; and so much of that rumor not even rooted in truth. Simply lies told by bored soldiers. The military mind, the thief had discovered, was capable of inventions more baroque than a poet's, and more lethal. So when he heard tell of a master cardsharp who appeared out of no where, and challenged every would-be gambler to a game and unfailingly won, he suspected the story to be just that: a story.
But something about the way this apocryphal tale lingered confounded expectation. It didn't fade away to be replaced by some yet more ludicrous romance. It appeared repeatedly-in the conversation of the men at the dogfights; in gossip, in graffiti. What was more, though the names changed the salient facts were the same from one account to the next. The thief began to suspect there was truth in the story after all. Perhaps there was a brilliant gambler operating somewhere in the city. Not perfectly invulnerable, of course; no one was that. But the man, if he existed, was certainly something special. Talk of him was always conducted with a caution that was like reverence; soldiers who claimed to have seen him play spoke of his elegance, his almost hypnotic calm. When they talked of Mamoulian they were peasants speaking of nobility, and the thief-never one to concede the superiority of any man-added a zeal to unseat this king to his reasons for seeking the card-player out.
