
For now, they both forgot about the real world. Here, they were railroad magnates building rival lines across Europe. They had to lay track, buy engines, and move passengers and goods from one city to another. Dice and the quality of locomotives controlled how fast they could go. Cards told them what to take where and added disasters and blizzards and floods. But there was still a lot of strategy. Getting your line through the mountain passes, picking the shortest or the safest route (the two weren't always the same) between two towns, building here so the other player wouldn't…
The Gladiator didn't just sell games and offer a place to play. It also sold books, so players who got interested could learn how things really worked. Gianfranco knew much more about nineteenth-century railroads than about twentieth-century history. He'd learned this stuff because he wanted to, and because the more he knew, the better he did in the game.
"Goal!" somebody three tables over shouted. He was running a soccer club. Gianfranco had tried that game, too, but he didn't like it as well as railroading. Playing soccer was great. Running a team? Paying and trading players, keeping up the stadium, getting publicity so your crowds would be large and you could afford to pay better players-that all seemed too much like work.
Carlo was building his own rail line into Paris, an important center where Gianfranco was already operating. Carlo offered lower shipping rates than Gianfranco was charging. Gianfranco lowered his even more so Carlo couldn't steal his business. He cut rates as low as he could while still making money. Then Carlo cut his so he was losing money on that route but trying to make up for it other places.
"Is that in the rules?" Gianfranco asked.
"It sure is." Carlo brandished the rule book, a thick pamphlet. "It's called a 'loss leader.' And it's going to ruin you."
