The sloth had told me that "the key is under the doormat," and I'm willing to bet many Simoleons that this number is an encryption key that will enable me to send and receive coded messages.

So I spend 10 minutes punching it into the set-top box. Raster shows up and starts to bother me: "Can I help you with anything?"

By the time I've punched in the 256th digit, I've become a little testy with Raster and said some rude things to him. I'm not proud of it. Then I hear something that's music to my ears: "I'm sorry, I didn't understand you," Raster chirps. "Please check your cable connections -- I'm getting some noise on the line."

A second figure materializes on the screen, like a digital genie: it's the sloth again. "Who the hell are you?" I ask.

The sloth takes another slug of Jolt, stifles a belch and says, "I am Codex, the Crypto-Anarchist Sloth."

"Your equipment requires maintenance," Raster says. "Please contact the cable company."

"Your equipment is fine," Codex says. "I'm encrypting your back channel. To the cable company, it looks like noise. As you figured out, that number is your personal encryption key. No government or corporation on earth can eavesdrop on us now."

"Gosh, thanks," I say.

"You're welcome," Codex replies. "Now, let's get down to biz. We have something you want. You have something we want."

"How did you know the answer to the Soldier Field jelly-bean question?"

"We've got all 27," Codex says. And he rattles off the secret numbers for Candlestick Park, the Kingdome, the Meadowlands . . .

"Unless you've broken into the accounting firm's vault," I say, "there's only one way you could have those numbers. You've been eavesdropping on my little chats with Raster. You've tapped the line coming out of this set-top box, haven't you?"



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