He looked again at the piece of paper in his hand. Why were people so stupid? One sentence caught his eye: ‘He says the last hero ought to return what the first hero stole.’

And, of course, everyone knew what the first hero stole.


The gods play games with the fate of men. Not complex ones, obviously, because gods lack patience.

Cheating is part of the rules. And gods play hard. To lose all believers is, for a god, the end. But a believer who survives the game gains honour and extra belief. Who wins with the most believers, lives.

Believers can include other gods, of course. Gods believe in belief.

There were always many games going on in Dunmanifestin, the abode of the gods on Cori Celesti. It looked, from outside, like a crowded city.

The city's domestic appearance was because, while people are influenced by gods, so gods are influenced by people.

Most gods were people-shaped; people don't have much imagination, on the whole. Even Offler the Crocodile God was only crocodile-headed. Ask people to imagine an animal god and they will, basically, come up with the idea of someone in a really bad mask. Men have been much better at inventing demons, which is why there are so many.

Above the wheel of the world, the gods played on. They sometimes forgot what happened if you let a pawn get all the way up the board.


It took a little longer for the rumour to spread around the city, but in twos and threes the leaders of the great Guilds hurried into the University.

Then the ambassadors picked up the news. Around the city the big semaphore towers faltered in their endless task of exporting market prices to the world, sent the signal to clear the line for high-priority emergency traffic, and then clack'd the little packets of doom to chancelleries and castles across the continent.

They were in code, of course. If you have news about the end of the world, you don't want everyone to know.



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