
PART ONE
The Isle of DanuChapter One:
“I slew Wulfhere years ago!”
The ship wallowed slowly along, towing Amber Rowan seaward on a northwesterly bearing, away from the isle of horror and death.
Aboard sat its pitifully tiny crew: a druid in lunula of gold and soiled robe of green; a weapon-woman whose hair blew orange in the sun of autumn, and three weapon-men-one of them but little past his first beard-growth. The woman bore a lurid bruise on one thigh, gained while wielding sword as few women had done.
These were the crew of Quester; the passenger stood bound to the mast in the only way he could be held. The picture he presented was monstrous and horrible. The owner of any onlooking eyes not aware of the prisoner’s nature and powers would surely have been shocked at the seeming cruelty of his captors.
He writhed, and now and again he complained of cold, the cold of steel blades piercing his body and holding open its wounds.
But he did not bleed.
The lovely little breeze had grown now, riffling the sea and tugging at their hair. Quester slid smoothly over the nigh flat plane of the sea. Amber Rowan followed like a dog at leash, in turn seeming to lead a long white trail of foam.
The second ship was empty, crewless, of no present value. It only slowed them, and already they had had to swing wide, to avoid the Wind Among the Isles that had once wrecked Cormac and Wulfhere, and to avoid too the isle the Gael had named after the sea-god of his people:, the Ire of Manannan Mac Lir. But Wulfhere Skullsplitter and Cormac called an Cliuin, the Wolf, had spent long years riding the breast of the sea, a-reaving. Wulfhere was not capable of leaving behind a perfectly good seaworthy craft. Cormac was not capable of leaving behind a perfectly serviceable ship either-unless it was absolutely necessary.
