
exposed and vulnerable. An old woman once told him that the Gods decide your fate in such a chamber; they argue and debate over your birth until the course of your entire life is set. But there are no compassionate voices to speak for him here, no sound other than that of his bare feet on stone, muted, like the echo of a dead song.
He knows where his path will eventually take him. It's the same place every time, but still he walks through unknown rooms and down hanging walkways, always hoping that the next turning will be the way out. Once more he finds himself in a gigantic chamber, where a stretch of wall fifty yards long has been savagely ripped open. Picking his way over the rubble he enters the forest of statues inside. Monsters and heroes stand in stony readiness, waiting for the day they will be revived for some final cataclysm. A terrace lies through the pillars on the other side of the immense space. After the miles he's walked, another few hundred yards is too far for his legs to carry him. Fear liquefies his muscles and drags him down to hide behind the heel of some brave dead warrior, watching and waiting.
He sees a large man standing in the centre of the hall, terrible and powerful, as if the greatest of these statues has somehow come to life. He knows the man will die – that enormous strength means nothing to what stalks this place – even before a black-armoured knight appears from nowhere to attack the man. He sees a huge fanged blade tear at the man's flesh, watches it sever the head. Terror smoulders deep in his gut: he knows the blade will one day rip into his own frail body. And then he sees something horrific in the killer's face – the curse he shares. The palace fades. The blood pales. All that remains is the burning light of that gaze.
Isak lay motionless, tracing the familiar cracks and veins in the roof struts while his legs protested the lack of space in the cramped caravan. These dreams, though infrequent, had haunted his nights for as long as he could remember.
