
Fortunately, even slippery enemies weren't infallible. One of our few allies in this war, a rogue Belldic commando squad leader named Korak Fayr, had taken upon himself the goal of ridding his own worlds of Modhran influence. To that end, he'd spent the last few months moving around the Bellidosh Estates-General, destroying every coral outpost he could get his hands on.
The Modhri had spent those same months trying his damnedest to find Fayr and throw a rope around him. Making Fayr's job all the more difficult was the fact that the high monetary value of the coral meant that even owners and police who weren't carrying Modhran colonies under their skins were trying to nail him to the wall.
Fayr was the sort who enjoyed a challenge. Still, I doubted he would turn down any reasonable offer of assistance, which was why Bayta and I were on our way to Bellis to offer him some.
Which brought me back to Bayta's question. The Modhri was undoubtedly still looking for us, and might have a few walkers hanging around the transfer station where Quadrail passengers bound for the Bellis inner system went through customs. If Mr. Smith's mysterious errand could provide Bayta and me with a legitimate reason to enter Belldic space, it might be worth a few days of our time to accommodate him.
The problem was the other side of coin …because if Smith himself was a Modhran walker, then no matter how legitimate he might think his offer, going with him would probably walk us straight into a trap.
Up to now the Modhri hadn't shown himself to be a particularly vengeful sort. But that was before we'd destroyed his homeland. I wasn't eager to find out what his new attitude toward us might be. "Forget it," I told Bayta. "Not worth the risk."
