
“Do not play the fool,” cautioned Tagoro. “It is well known that you come here to watch her and Koors may have precipitated the overseer’s actions.”
Marak eased slightly as he watched his mother get back up and return to work. The overseer was watching the orchard for a reaction instead of Glenda and Marak realized that Tagoro was probably right. Pushing himself from the ground, Marak rose and calmly positioned his sheath and placed his helmet under his arm.
“Let’s go back to the barracks before I get her killed,” snarled Marak. “Cortain Koors is not the only officer who feels that way about me. In fact, most of them resent a slave’s boy being allowed into the Army. It is okay to kill and die for them, as long as you do both quickly.”
Squad Leader Tagoro rose and followed Marak towards the barracks. The barracks were solidly built, stone buildings. Each one was rectangular in shape and housed two squads of soldiers and their Squad Leaders. Large holes were cut into the sides to allow light and cool breezes in. When not in use these windows were shuttered with wood panels, which were gaily painted with the symbol of the lituk tree and the clan colors. The soldiers slept in wooden bunks that lined the walls four high. Each bunk had a small shelf at the head and a wooden chest at the foot for personal belongings and in the higher bunks there was even a measure of privacy. The center of the barracks was communal and had long tables for meals. At the end opposite the entrance were the Squad Leader’s quarters. Each Squad Leader had a small room and an additional room was set aside as a communal room for eating and meetings. In some of the barracks, the officers’ communal room became the home to a Cortain. Fortunately for Marak, Cortain Koors chose to live in one of the other barracks, so the room became a place where Tagoro and he played Pimic, a game of war strategy which utilized small wooden pieces and a cloth that could be arranged to represent different types of terrain.
