Dawn was just thinning the stygian overcast of the night when Rudy and Ingold again reached the gates of the Keep. Against a charcoal sky, the ebony mass reared like a small mountain, close to a hundred feet from the top of the rock knoll on which it stood to its flat, snow-powdered roof and nearly half a mile in length. Its black, windowless walls faintly mirrored the trampled snow and dark trees that lay below it. Only its western face was broken by a gate and a short flight of broad steps. From a distance, the torchlight flickering in the square opening gave it the appearance of a single, small, baleful eye in the midst of an otherwise utterly featureless face.

As Rudy climbed the muddy path past the goat pens and ramshackle workshops that surrounded the Keep in a vast zone of trash, he could see most of the Wizards' Corps assembled on the icy steps. He could pick out those who, like himself, had spent the night outside. Kara of Ippit, tall and homely, in her threadbare mantle and the two cardigans her mother had recently knitted for her. Thoth the Scribe, called the serpentmage, sole survivor of the massacre at Quo, austere as a bald vulture-god of antiquity, his topaz eyes illuminating his narrow white face like a jack-o-lantern's. Dakis the Minstrel. A little fourteen-year-old witch-child from the north called Ilae, her dark eyes peering from behind a mane of red tangles. Others, a pitiful few, it seemed, huddling in the shadows like refugees in an old photograph of Ellis Island. And behind them stood those survivors of the massacre by the Dark who had been judged too lacking in power to participate in this trial of spells: itinerant conjurers, spellweavers, weatherwitches, and goodywives, the lower end of the spectrum of power that had not answered the dead Archmage's fatal summons to the City of Quo.

Rudy's heart sank at the sight of them. So few , he thought. And what the hell can we do, anyway, against the might of the Dark ?



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