Colloquially known as Nar-Nar, it was a gentle and kindly deity whose slow but healing powers had aided tens of thousands of petitioners over the last several millennia. This particular tower was one of the more remote bastions of Nar-Nar’s presence upon the earth, and likely to be abandoned in the not too distant future. Hence it was staffed only by Sister Gobbe and an as yet unseen novice Sir Hereward believed might be called “Sisterling Lallit”—a name he had overheard being hissed by Sister Gobbe outside his door the previous evening. There was also a guard, a small but broad-shouldered fellow with a very large ax, who doubtless could call upon Nar-Nar’s rather less well-known powers to open wounds that hadn’t even happened yet, rather than heal ones that had.

Fortunately for all concerned, Narhalet-Narhalit was far from a proscribed entity, but a welcome extrusion into the world, so the god and its followers were not an item of business for Sir Hereward and Mister Fitz. Consequently, their discovery of the tower en route from Tar’s End to Bazynghame had been a welcome opportunity for the lame and hobbling knight to rest up and let the bones in his foot knit faster than they would anywhere else.

Mister Fitz had also taken their forced rest as an opportunity to engage in some activity that he said had hitherto been impracticable on their travels, though Sir Hereward was not entirely sure what that meant. The sorcerous puppet was up to something. He had taken to exploring the sea caves that ate into the cliffs near the tower, and he returned each evening covered in a layer of what looked like salt, suggesting immersion in the ocean and subsequent drying. This was odd in a creature who usually avoided complete submersion, being made of papier-mâché and carved timber, albeit sorcerously altered, but Sir Hereward had not made enquiry. He knew that Mister Fitz would tell him of his activities in due course, if there was any need for Sir Hereward to know.



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