
“Wuluah! Atwah!”
Some of the band stopped when they felt the land grow rough underfoot, but others pressed right on, seeking the phantom village, following dim wavering shapes that fled just out of reach before them. All the mist had come alive with these fleeting forms, dodging, flickering, fading on every side. One group of the Kargs chased the wraiths straight to the High Fall, the cliff's edge above the springs of Ar, and the shapes they pursued ran out onto the air and there vanished in a thinning of the mist, while the pursuers fell screaming through fog and sudden sunlight a hundred feet sheer to the shallow pools among the rocks. And those that came behind and did not fall stood at the cliff's edge, listening.
Now dread came into the Kargs' hearts and they began to seek one another, not the villagers, in the uncanny mist. They gathered on the hillside, and yet always there were wraiths and ghost-shapes among them; and other shapes that ran and stabbed from behind with spear or knife and vanished again. The Kargs began to run, all of them, downhill, stumbling, silent, until all at once they ran out from the grey blind mist and saw the river and the ravines below the village all bare and bright in morning sunlight. Then they stopped, gathering together, and looked back. A wall of wavering, writhing grey lay blank across the path, hiding all that lay behind it. Out from it burst two or three stragglers, lunging and stumbling along, their long lances rocking on their shoulders. Not one Karg looked back more than that once. All went down, in haste, away from the enchanted place.
