He stood in a pocket of stone, high-roofed and smooth. It was well that he had stopped where he had: another half-dozen of his short strides would have run him nose-first into the endwall.

The wrong corner, indeed. He pivoted on a heel, playing the beam over the floor, but the dustless stone showed no tracks.

Well, there at least was the bend in the corridor. Best turnabout and walk out…


HE WALKED FOR twenty minutes by his inner clock, fully twice the time he had walked in behind his guides. Stopping, he played his light around the room in which he stood. It was so vast a place that the mid-beam did not even nibble at the dark along what he imagined must be the walls. The floor was littered with boulders and smitten columns of stone.

He spun slowly in place, running the beam about the room. This is absurd, he thought. I don’t get lost.

Still, he had to admit that he did seem to be lost. It was clear that he would succeed only in becoming more lost if he continued on his guideless way.

It is possible, he told himself kindly, that you have done something just a bit foolish.

He sighed and pushed the hair off his forehead.

People did come into the caverns, though it was true that he did not know the schedule of these visitations. Food and water he had—even fresh water, he amended, ears catching a silvering cascade in the dark to his right—and the torch would provide light for months. The wait would no doubt be tedious, but hardly life-threatening, and if he got bored he could use his fishline and markers to map the caverns.

Shrugging philosophically, Val Con sat down and waited to be found.

* * *

THE DUTIES OF a T’carais are myriad; the duties of the senior-most Edger many. Happily, several overlapped, so that a visit to the caverns was both present joy and remembered bliss.



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