
Shafer reached into his pants pocket and pulled out three unusual-looking dice. They were twenty-sided, the kind used in most fantasy games, or RPGs. They had numerals on them rather than dots.
He held the dice in his left hand, rolling them over and over.
There were explicit rules to The Four Horsemen; every-thing was supposed to depend on the dice roll. The idea was to come up with an outrageous fantasy, a mind-blower. The four, players around the world were competing. There had never been a game like this - nothing even came close.
Shafer had already prepared an adventure for himself, but there were alternatives for every event. Much depended on the dice.
That was the main point - anything could happen.
He got into the taxi, started it up. Good Lord, was he ready for this!
Alex Cross 5 - Pop Goes the Weasel
CHAPTER Six
He had a gorgeous plan mapped out. He would pick up only those few passengers -'fares'- who caught his eye, fired up his imagination to the limit. He wasn't in a hurry. He had all night; he had all weekend. He was on a busman's holiday.
His route had been laid out beforehand. First, he drove to the fashionable Adams-Morgan neighborhood. He watched the busy sidewalks, which seemed one long syncopated rhythm of movement. Bar-grazers slouching toward hipness. It seemed that every other restaurant in Adams-Morgan called itself a cafe. Driving slowly and checking the glittery sights, he passed Cafe Picasso, Cafe Lautrec, La Fourchette Cafe, Bukom Cafe, Cafe Dalbol, Montego Cafe, Sheba Cafe.
Around eleven thirty, on Columbia Road, he slowed the taxi cab. His heart began to thump. Something very good was shaping up ahead.
A handsome-looking couple was leaving the popular Chief Ike's Mambo Room. A man and a woman, Hispanic, probably in their late twenties. Sensual beyond belief.
