
Lee fervently wished for another martini. His public relations director had alerted him to Rebecca’s résumé and its dizzying list of firms and cities where she’d worked since becoming one of the rags-to-riches business successes of the decade at twenty-five. She and her former roommate at Boston University had created the fun, fast-paced, irreverent trivia game Junk Mind that had become an instant and explosive bestseller. When they’d sold the rights to a Boston-based toy-and-game conglomerate, the roommate had taken a vice presidency with the company and they’d made a fortune. Rebecca, who’d designed the game board now in millions of households across the globe, had continued her drifting. New York, London, Paris, Dallas, Seattle, Honolulu, San Diego, Atlanta -she’d had jobs in them all. Not that she needed to work, but in the short time he’d known her, Lee had gained the distinct impression she didn’t hold a high opinion of the idle rich-or anyone who didn’t work. She’d only been back in Boston five months, making another of her periodic runs at operating her own design studio. But to make a lasting success of a studio, she would finally have to make the commitment not just to her latest project but to a place. Lee didn’t know if she was running from herself, from the tragedies in her past, from her own startling success, or if she was running at all. He wondered if she was just not ready to stay put. With Rebecca, it could be just that simple.
“I’m not going to give you any advice,” he said, smiling in spite of himself. “I only hope you find whatever you’re looking for here in Boston. And I wish you luck, Rebecca.” He extended his hand across the table. “Truly, I do.”
“Would it have made a difference if I weren’t a Blackburn?”
