
‘I wish anything but,’ Stenwold told him, ‘but continue, please. What is your complication?’
‘It is that we have another point of contact with the Empire. Over the last few years the Wasps have expanded along the eastern edge of the Dryclaw, until they have reached our own sphere of influence. If they were to put pressure on us there, then there would indeed be a complication. Military attention would be divided but, more importantly, so would political attention. Those with interests in that area might call for peace, even collusion. Self-interest, you understand, is a significant force in our culture.’
‘In all cultures,’ Stenwold agreed. ‘Where are we on the maps exactly, Teornis? The eastern edge of the Dryclaw is not well known to us, and the Scorpion-kinden discourage exploration.’ As do your own people, but that was a thought best kept silent.
‘The desert is a triangle of sorts, broad at the northern edge, but narrow towards the Range of the Tail, as those unimaginative Scorpion fellows call it. South from there lies a large lake, and land that is my people’s and yet not my people’s, and a city named Solarno.’
Stenwold nodded. ‘I’ve heard it mentioned.’
‘The Aldanrael has no interests or agents in Solarno, Stenwold, but I have heard that the Wasps have been seen there, speaking much of peace and trade and sizing up the local militia. Solarno is a renegade city, founded by those who had failed in the Spiderlands. Exiles and outcasts mainly, and officially we have no traffic with them. Unofficially, however, it is a thriving market, a stopping point for eastern-bound travellers, an oubliette for those who have slipped in the dance. The Spiderlands maintain Solarno’s pretence of independence simply because it is useful, you understand?’
