
Chapter 2
After Hermes left him to preside over a meeting of maguses in what would someday be Zurich, Azzie sat and brooded. Moodily he poked the legs. They were much too valuable to waste on snacking. That's what Hermes had implied in his usual roundabout fashion.
What should he do with them? He thought again about the great event, the Millennial contest. What he needed was an idea, a concept... . He stared at the legs, rearranged them this way and that. There must be something... .
Suddenly he sat up straight. Yes, the legs! He had it! A wonderful idea, one that was sure to make his name in circles of evil. He had an idea for the contest! It had come in a burst of demoniac inspiration. He must lose no time, must hurry and get it on record, get cooperation from the Evil Powers. What day was this? He calculated swiftly, then moaned. This was the last day in which entries could be made. He must go to the High Demon Council, and quickly.
Taking a deep breath, he propelled himself away from Earth to the region of Limbo where the high council was meeting. It is not generally realized, but demons have as much trouble getting in to see someone in the top level of command as mortals do. If you're not high up in the hierarchy, if you're not related to someone important, if you are not a gifted athlete, then forget anything immediate; you have to go through channels, and that can take time.
Azzie didn't have time, however. Next morning, the High Committee would pick a winner, and the game would be set.
"I gotta see the Game Committee," Azzie said to the demon guard at the gate of the Ministry, the great group of buildings, some baroque and ornamental with onion-shaped domes, others severely modern and rectilinear, where the affairs of demons, imps, and other evil supernatural creatures were regulated.
