The book almost ends with Bob’s first serious novella, written while he was being mentored by the great Gordon Dickson, Cold Cash War. This dark story featuring world corporations gone bad still rings amazingly true thirty-five years later. This is the novella as it originally appeared in the August 1977 Analog magazine. It was later expanded into a book, as was the formerly unpublished Tambu piece. The final stories are very Bob Asprin, being a romp full of space fleets and some serious double-dealing. As the amazingly eclectic table of contents shows, like Robert Lynn Asprin was himself, his stories are always fun, but never predictable.

Bill Fawcett 2009

The Myth-Adventures: the original proposal to be written by Robert Lynn Asprin

An outrageously tongue-in-cheek series tracing the haps and mis-haps of a young sorcerer named Skeeve and his brusque demon-mentor, Aahz (no relation). In the course of their travels, they lampoon every done-to-death plot of action-adventure-fantasy literature and cinema.

Book 1: Another Fine Myth — Our heroes meet for the first time and pool their meager talents to stop a mad master magician who is out to rule the dimensions.

Book 2: Myth Conceptions — A battalion couldn’t take that position, but a few, hand-picked, well-trained men…At Aahz’s insistence, Skeeve accepts a position as Court Magician at the down-at-the-heels kingdom of Posseltum. Too late, they discover that the job includes defending the kingdom — specifically against the oncoming might of a massive Roman legion-type army. At a McDonald’s in another dimension, the pair recruit a force of their own, consisting of a Trollup assassin, an Imp who has lost his powers, an aging Archer, a Gargoyle with his salamander sidekick, and a Gremlin. Of course, nobody warned them that the opposing army is funded by an organized crime syndicate.



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