
"You prime son of a bitch."
"Now, now. You said you wanted to see it all." He's still grinning. I want to crack him one and push that grin around sideways. Bet they pull this one on all the new meat. He explains that the cable system is a carryover from TerVeen's industrial days. Back then the cables carried highspeed freight capsules.
I can't pop a superior in the snot locker, so I try stomping angrily instead. The result is predictable. There is no gravity. Of course. I flail around for a handhold, which only makes matters worse. In seconds I put on an admirable combination of pitch, roll, and yaw.
"Thought you said he was a veteran," Yanevich observes laconically. Embarrassed, I get hold of myself.
"See, you haven't forgotten everything," the Commander says.
"I'll get it back. Am I in for the whole new-fish routine?" "Not after we're aboard. There's no horseplay aboard a Climber." He's dreadfully serious. Almost comically so.
There'll be no chance to get even. Grimacing, I let him tug me down so we can begin the next phase of our odyssey.
Westhause continues to explain. "What they did was drill the tunnels parallel to TerVeen's long axis. They were cutting the third one when the war started. They were supposed to mine outward from the middle when that was finished. The living quarters were tapped in back then, too. For the miners. It was all big news when I was a kid. Eventually they would've mined the thing hollow and put some spin on for gravity. They didn't make it. This tunnel became a wetdock. A Climber returns from patrol, they bring her inside for inspections and repairs. They build the new ones in the other tunnel. Some regular ships too. It has a bigger diameter."
In Navy parlance a wetdock is any place where a ship can be taken out of vacuum and surrounded by atmosphere so repair people don't have to work in suits. A wetdock allows faster, more efficient, and more reliable repairwork.
