A blinding flash. A vast roar. A thousand needles of agony. An irrevocable death for Krepnight, the Elect, and all who walked with him.

While the corpses still shook and twitched wolves hit every man who had passed the warning sign.

Three younger riders, left outside by their captain, flew off to report the disaster.

Ravens followed. Mocking.

The Night knows no special love for those who consider themselves its own. Of the three, two fell victim to ruthless minor Instrumentalities. The last was too mad to report anything useful when he did win through.

His return was information enough.

His god rewarded him as gods do. It devoured him.

2. Lucidia: In the Eye of Gherig and the

Shadow of the Idiam The wind had an edge like a rusted saw. No man living remembered such cold in the Lucidian desert. For sure not when full winter had not yet arrived. Some had seen snow before-in the distance, on peaks in the highest of the high ranges.

The stone tower atop Tel Moussa offered an outstanding view for leagues around. Built by crusaders to watch for invaders from Qasr al-Zed, the watchtower had been captured by Indala al-Sul Halaladin, Wielder of the Sword of God, after he crushed the crusaders at the Well of Days. Now it was home to desperate fugitives from Dreanger who had taken service with Muqtaba Ashef al-Fartebi ed-Din, the Kaif of Qasr al-Zed.

The cruel wind plucked at the graying hair and beard of Nassim Alizarin. They called him the Mountain. He was a man so large only western destriers could carry him. And he required a string of those when he traveled. He wore them out quickly.

Nassim turned slowly. The Unbelievers had chosen the site well, though they built on foundations set down ages past. A hundred armies had traveled the road below, headed one direction or the other, since men learned to make war. Nassim thought more would come and go before long.



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