Guenhwyvar remembered those times when it had been forced to perform cruel, cowardly acts against helpless foes for the sake of its master’s pleasure.

But things had been very different since Drizzt Do’Urden came to possess the figurine. Here was a being of conscience and integrity, and an honest bond of love had developed between Guenhwyvar and Drizzt.

The cat slumped against a star-trimmed tree and issued a low growl that observers to this astral spectacle might have taken as a resigned sigh.

Deeper still would the cat’s sigh have been if it knew that Artemis Entreri, the killer, now possessed the figurine.

Book 1.

Halfway to Everywhere

1. Tower of Twilight

“A day and more we have lost,” the barbarian grumbled, reining in his horse and looking back over his shoulder. The lower rim of the sun had just dipped below the horizon. “The assassin moves away from us even now!”

“We do well to trust in Harkle’s advice,” replied Drizzt Do’Urden, the dark elf. “He would not have led us astray.” With the sunshine fading, Drizzt dropped the cowl of his black cloak back onto his shoulders and shook free the locks of his stark white hair.

Wulfgar pointed to some tall pines. “That must be the grove Harkle Harpell spoke of,” he said, “yet I see no tower, nor signs that any structure was ever built in this forsaken area.”

His lavender eyes more at home in the deepening gloom, Drizzt peered ahead intently, trying to find some evidence to dispute his young friend. Surely this was the place that Harkle had indicated, for a short distance ahead of them lay the small pond, and beyond that the thick boughs of Neverwinter Wood. “Take heart,” he reminded Wulfgar. “The wizard called patience the greatest aid in finding the home of Malchor. We have been here but an hour.”

“The road grows ever longer,” the barbarian mumbled, unaware that the drow’s keen ears did not miss a word. There was merit in Wulfgar’s complaints, Drizzt knew, for the tale of a farmer in Longsaddle—that of a dark, cloaked man and a halfling on a single horse—put the assassin fully ten days ahead of them, and moving swiftly.



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