But Drizzt had faced Entreri before and understood the enormity of the challenge before him. He wanted as much assistance as he could get in rescuing Regis from the deadly man’s clutches. By the farmer’s words, Regis was still alive, and Drizzt was certain that Entreri did not mean to harm the halfling before getting to Calimport.

Harkle Harpell would not have sent them to this place without good reason.

“Do we put up for the night?” asked Wulfgar. “By my word, we’d ride back to the road and to the south. Entreri’s horse carries two and may have tired by now. We can gain on him if we ride through the night.”

Drizzt smiled at his friend. “They have passed through the city of Waterdeep by now,” he explained. “Entreri has acquired new horses, at the least.” Drizzt let the issue drop at that, keeping his deeper fears, that the assassin had taken to the sea, to himself.

“Then to wait is even more folly!” Wulfgar was quick to argue.

But as the barbarian spoke, his horse, a horse raised by Harpells, snorted and moved to the small pond, pawing the air above the water as though searching for a place to step. A moment later, the last of the sun dipped under the western horizon and the daylight faded away. And in the magical dimness of twilight, an enchanted tower phased into view before them on the little island in the pond, its every point twinkling like starlight, and its many twisting spires reaching up into the evening sky. Emerald green it was, and mystically inviting, as if sprites and faeries had lent a hand to its creation.

And across the water, right below the hoof of Wulfgar’s horse, appeared a shining bridge of green light.

Drizzt slipped from his mount. “The Tower of Twilight,” he said to Wulfgar, as though he had seen the obvious logic from the start. He swept his arm out toward the structure, inviting his friend to lead them in.



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