"If true," his newly-fashioned false self replied, "that's a mystery to me. I'm sure all Galath would assume their kingdom is the most important land in Falconfar in any circumstances, just as the Stormar cities are sneeringly certain all Falconfar trembles before them."

"Indeed," Narmarkoun agreed. "So I'd better tell you."

"Why?"

Narmarkoun blinked. Well, now. The wench's undead mind had a little more sharp steel in it than he'd hitherto suspected. He could hardly tell the blunt truth-so you can yield this lore as a lure to Lorontar or anyone else powerful enough to destroy you, to bring them to Ironthorn and within reach of the traps I've prepared-so tactics would have to suffice.

"Because it's something I know, that's of importance right now, and it should inform your thinking."

A notion dangerous to the rest of his false selves, yet this one could obviously handle it. And all too much more. He'd best cast a few goading spells at the knights in Chainamund, to make them assault Sornspire again, the moment this one was installed there.

Or she just might seek alliances with them, to build herself into a challenge to the real Narmarkoun.

She was wearing a little smile right now that he liked no part of. Sun, stars, and Aumrarr, why was everything so complicated?

"Very well," she asked, "tell me: why is Ironthorn so important? As opposed to any other Raurklor hold, or Galathan castle, or waves wept isle in the Sea of Storms?"

Narmarkoun nodded approvingly. "There are places of magical power in Falconfar. Places that can renew waning magics on swords and wands and the like, or erupt in lightnings and other magical furies if the wrong magic is cast nigh them, or that can awaken magical powers in certain creatures who may not even be aware they possess them."



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